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・ Object-capability model
・ Object-centered high-level reference ontology
・ Object-class detection
・ Object-code Buffer Overrun Evaluator
・ Object-modeling technique
・ Object-orientation
・ Object-oriented Abstract Type Hierarchy
・ Object-oriented analysis and design
・ Object-oriented business engineering
・ Object-oriented design
・ Object-Oriented Fortran
・ Object-oriented modeling
・ Object-oriented ontology
・ Object-oriented operating system
・ Object-oriented programming
Object-Oriented Software Construction
・ Object-oriented software engineering
・ Object-Oriented Turing
・ Object-oriented user interface
・ Object-PL/SQL
・ Object-relational database
・ Object-relational impedance mismatch
・ Object-relational mapping
・ Object-role modeling
・ Object-Z
・ ObjectARX
・ ObjectBroker
・ ObjectCenter
・ ObjectDatabase++
・ ObjectDB


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Object-Oriented Software Construction : ウィキペディア英語版
Object-Oriented Software Construction

''Object-Oriented Software Construction'' is a book by Bertrand Meyer, widely considered a foundational text of object-oriented programming. The first edition was published in 1988; the second, extensively revised and expanded edition (more than 1300 pages), in 1997. Numerous translations are available including Dutch (first edition only), French (1+2), German (1), Italian (1), Japanese (1+2), Persian (1), Polish (2), Romanian (1), Russian (2), Serbian (2), and Spanish (2).〔Web search, August 2006〕 The book has been cited thousands of times〔The ACM's ''Guide to Computing Literature'' counts (2,233 citations as of December, 15, 2011 ) for the second edition alone in computer science journals and technical books; Google Scholar (December 15, 2011) lists 7,305 citations; the book appears as number 35 in the (Citeseer list of all-time most cited works ) (books, articles etc.) in computer science, with 1260 citations (September 2006).〕 in computer science literature.
The book won a Jolt award in 1994.〔(Jolt winners 1997 )〕
''Unless otherwise indicated, descriptions below apply to the second edition.''
==Focus==
The book, often known as "OOSC", presents object technology as an answer to major issues of software engineering, with a special emphasis on addressing the software quality factors of correctness, robustness, extendibility and reusability. It starts with an examination of the issues of software quality, then introduces abstract data types as the theoretical basis for object technology and proceeds with the main object-oriented techniques: classes, objects, genericity, inheritance, Design by Contract, concurrency, and persistence. It includes extensive discussions of methodological issues.

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